VFX for FX Artists and TDs.
Grow your career, skills and life.
WHO IS NELSON LIM?
Hi, I am a CG Artist and Technologist with over a decade of experience in the CG industry.
In my career, I have worn a few hats — creating VFX and developing technology systems and tools for Hollywood feature films, commercials and games at studios like Lucasfilm and Industrial Light & Magic.
I have also hired, built and led teams in the areas of CG, VFX and Technology as an FX Supervisor and Head of Technology.
Some projects I have worked on include Pacific Rim, Transformers, WarCraft and Epic’s Fortnite.
FROM THE BLOG
I’ll share the most common mistake I see from students every time I teach Houdini that inadvertently makes their FX look terrible as well as how to fix it. Ever created an effect that you kind of thought looked good as you’ve been working on it. Bu then the more you looked at it the…
Not making progress learning Houdini? We are busting a few myths about learning Houdini that might be holding you back! Okay. This myth I love because I’ve fallen into it before. In today’s video. We are talking about the myths about learning Houdini that’s most probably tripping you up in terms of your learning. Hi,…
No ideas for a portfolio piece? Or perhaps you don’t know what an FX Supervisor is looking out for? I share the essential elements that make an outstanding VFX/Effects portfolio project piece.
I share the best practices for a beginner’s effects demo reel, so you get more interviews and land your dream job. Click for details!