A quick primer into using VEX and Attribute Wrangle in Houdini. I show you how to: Create/modify attributes and variables with VEX Use VEX functions to create variation. Use ramps in VEX for …
How to leverage Python Modules and Pseudocode – PyftAA Series #11
In this post I will show you how to leverage python modules and pseudocode to start developing your first python script as a CG artist. In the process, I'll also drop some best practices to …
Continue Reading about How to leverage Python Modules and Pseudocode – PyftAA Series #11 →
How to setup PyCharm – PyftAA Series #10
Frustrated with your current script editor for Python development? Want to graduate from using "hand tools" to "power tools" in Python scripting? In this video I will show you how to setup PyCharm to …
Continue Reading about How to setup PyCharm – PyftAA Series #10 →
Python for the Anxious CG Artist #09 – While Loops
Not sure when to use the while loop vs for loop? In this video we will discuss how and when to use the while loop. This series does not assume you have any prior programming knowledge. If you …
Continue Reading about Python for the Anxious CG Artist #09 – While Loops →
Python for the Anxious CG Artist #08 – For Loops
In this lesson we start to combo our existing knowledge of lists, making choices and the for loop to get more sophisticated with the programs we write. We will cover the For Loop, the range() …
Continue Reading about Python for the Anxious CG Artist #08 – For Loops →
Python for the Anxious CG Artist #07 – Lists
We have come some way now. And we are going to introduce the important List data type today. Lists are used in almost every single python script because it is a powerful way to organise and …
Continue Reading about Python for the Anxious CG Artist #07 – Lists →